That’s the title of a new game for Windows. It’s a series of puzzles woven around the story of an astronaut who comes into possession of a cloning device.
It has beautiful visuals, literally hand-crafted from clay and everyday objects, and an intriguing storyline. The idea of cloning, and transference of consciousness between clones, has a long and deep philosophical history. Derek Parfit’s Reasons and Persons, with Daniel Dennett’s and Douglas Hofstadter’s The Mind’s I are excellent places to continue the exploration of self and consciousness.
Forget first person shooter games, this is the sort of thing that I can engage with. Highly recommended.